||To design, build and operate
vehicles to carry out a number of tasks.
||To learn about vehicle design,
motion and mechanical engineering.
||Teams of up to
Vehicles may be powered by one or a combination of mousetraps,
elastic bands or batteries.
- Tracks can be set up to meet the criteria of the event selected.
- Track length can vary from 4 - 10 metres
Scores can be decided on the basis of one or more runs including
such criteria as time taken, accuracy and originality of design.
Possible Challenges (for the vehicle to tackle):
- Cross two barriers stationed 1 m and 3 m from the start and
built from blocks 60 mm x 100 mm.
- At predetermined points the vehicle must fire one or more
ping pong balls at targets set as right angles to the course.
- Cross a section of water where the vehicle must be amphibian.
- Maneuver around an obstacle course and carry out predetermined
tasks. No radio control allowed.
- Climb a hill of predetermined length and steepness with the
incline increased until the winner is the vehicle that climbs
the steepest slope or the greatest distance up the steepest
- Build and race a drag racing car against others in a series
of elimination heats over a 10 metre track.
- Collect a number of articles placed at strategic locations
along the track.
||Youth Science Foundation
Science Olympics Manual.